While working for Spacetime Studios, Keith Quinn contributed simultaneously to the development of four free-to-play massively-multiplayer online games (including vampire-based Dark Legends), playable on all mobile platforms and PC browsers. His work included creating dungeon levels with enemies, boss fights, quest and their rewards, and achievements.
Released May 30, 2012
Keith was responsible for a special event dungeon in Dark Legends, including map editing, item reward creation, and enemy NPC creation and scripting.
The special event dungeon needed to be both repeatable and scalable based on player levels. Keith created alternate versions of the dungeon to keep things interesting for players; the higher the level of the player, the more "tiles" and the larger the dungeon.
Tags: multiplayer, Spacetime Studios