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Arcane Legends
While working for Spacetime Studios, Keith Quinn contributed simultaneously to the development of four free-to-play massively-multiplayer online games (including fantasy-based Arcane Legends), playable on all mobile platforms and PC browsers. His work included creating dungeon levels with enemies, boss fights, quest and their rewards, and achievements.
Companion Canticles Repeatable Quests
November 12, 2012
Arcane Legends includes a bard who tells stories so vivid, that players can experience these tales in the first person as actual quests. Keith was responsible for the initial "Companion Canticles" at the game's launch, including writing, map editing,... (Read more)
Tags: ancillary design, boss fight, multiplayer, quest design, single-player, Spacetime Studios, worldbuilding