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Slayscape on Steam
May 28, 2024
Keith was the Lead Designer on an unreleased game called Slayscape for Pangaea. Slayscape is a multiplayer online game with a PvP-focus. He creates and shepherds the game's content, system and level design, including developing character skills and gear.... (Read more)
Tags: combat design, multiplayer, Pangaea, PvP, quest design, systems design, worldbuilding
Arena Boss Room
May 7, 2024
A standard element in Slayscape is progress to the next level is literally gated by an extra-tough fight in a "boss fight" room. As early development progressed, Keith creates several special rooms for this purpose. The Arena Boss Room was... (Read more)
Tags: boss fight, combat design, multiplayer, Pangaea, PvP, quest design, systems design, worldbuilding
Lava Boss Room
April 8, 2024
In Slayscape, progress from one level to another is gated by an extra-tough fight. During the earliest development stages, these "boss fights" repurposed common large rooms and added tougher enemies. Keith created the lava boss room to be Slayscape's first... (Read more)
Tags: boss fight, combat design, multiplayer, Pangaea, PvP, quest design, systems design, worldbuilding